dotfiles/old/_config/mpv/shaders/sbs-tweak.glsl

8 lines
119 B
GLSL

//!HOOK CHROMA
//!BIND HOOKED
//!BIND LUMA
vec4 hook() {
vec3 _m = vec3(HOOKED_pos, 0.5);
return vec4(_m, 1.0);
}