add godot stuff to vim config, fix polybar config
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6 changed files with 23 additions and 5 deletions
6
vim/after/ftplugin/gdscript.vim
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6
vim/after/ftplugin/gdscript.vim
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setlocal tabstop=4
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nnoremap <buffer> <F4> :GodotRunLast<CR>
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nnoremap <buffer> <F5> :GodotRun<CR>
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nnoremap <buffer> <F6> :GodotRunCurrent<CR>
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nnoremap <buffer> <F7> :GodotRunFZF<CR>
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