add godot stuff to vim config, fix polybar config

This commit is contained in:
Mark Riedesel 2020-12-22 15:20:12 -05:00
parent 603f66963c
commit 706fe9b17f
6 changed files with 23 additions and 5 deletions

View file

@ -0,0 +1,6 @@
setlocal tabstop=4
nnoremap <buffer> <F4> :GodotRunLast<CR>
nnoremap <buffer> <F5> :GodotRun<CR>
nnoremap <buffer> <F6> :GodotRunCurrent<CR>
nnoremap <buffer> <F7> :GodotRunFZF<CR>